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4Year 4 Standards
Top Mathematicians
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Statistics
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4.S.1.1
Statistics
• Pupils should be taught to:
- interpret and present discrete and continuous data using appropriate graphical methods, including bar charts and time graphs.
- solve comparison, sum and difference problems using information presented in bar charts, pictograms, tables and other graphs. -
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4.9820
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4.995
-
4.1005
-
4.1015
-
4.1025
-
4.1035
-
4.1045
-
4.1055
-
4.10620
-
4.1075
-
4.1085
-
4.1095
-
4.1105
-
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4.S.1.1
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Measurement
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4.MT.1.1
Measurement
• Pupils should be taught to:
- Convert between different units of measure [for example, kilometre to metre; hour to minute]
- measure and calculate the perimeter of a rectilinear figure (including squares) in centimetres and metres
- find the area of rectilinear shapes by counting squares
- estimate, compare and calculate different measures, including money in pounds and pence
- read, write and convert time between analogue and digital 12- and 24-hour clocks
- solve problems involving converting from hours to minutes; minutes to seconds; years to months; weeks to days. -
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4.705
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4.715
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4.725
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4.7315
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4.7415
-
4.7515
-
4.765
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4.775
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4.785
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4.795
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4.8010
-
4.815
-
4.8215
-
4.625
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4.MT.1.1
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Geometry
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4.G.1.1
Geometry - properties of shapes
• Pupils should be taught to:
- compare and classify geometric shapes, including quadrilaterals and triangles, based on their properties and sizes
- identify acute and obtuse angles and compare and order angles up to two right angles by size
- identify lines of symmetry in 2-D shapes presented in different orientations
- complete a simple symmetric figure with respect to a specific line of symmetry. -
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4.835
-
4.845
-
4.855
-
4.865
-
4.875
-
4.885
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4.895
-
4.905
-
4.915
-
4.925
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4.935
-
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4.G.1.2
Geometry - position and direction
• Pupils should be taught to:
- describe positions on a 2-D grid as coordinates in the first quadrant
- describe movements between positions as translations of a given unit to the left/right and up/down
- plot specified points and draw sides to complete a given polygon.
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4.G.1.1
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Number
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4.NS.1.1
Number - number and place value
• Pupils should be taught to:
- count in multiples of 6, 7, 9, 25 and 1000
- find 1000 more or less than a given number
- count backwards through zero to include negative numbers
- recognise the place value of each digit in a four-digit number (thousands, hundreds, tens, and ones)
- order and compare numbers beyond 1000
- identify, represent and estimate numbers using different representations
- round any number to the nearest 10, 100 or 1000
- solve number and practical problems that involve all of the above and with increasingly large positive numbers
- read Roman numerals to 100 (I to C) and know that over time, the numeral system changed to include the concept of zero and place value. -
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4.120
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4.220
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4.315
-
4.520
-
4.620
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4.715
-
4.920
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4.1020
-
4.1120
-
4.1220
-
4.1320
-
4.1415
-
4.1515
-
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4.NS.1.2
Number - addition and subtraction
• Pupils should be taught to:
- add and subtract numbers with up to 4 digits using the formal written methods of columnar addition and subtraction where appropriate
- estimate and use inverse operations to check answers to a calculation
- solve addition and subtraction two-step problems in contexts, deciding which operations and methods to use and why. -
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4.1620
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4.1720
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4.1820
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4.1920
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4.2020
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4.2120
-
4.2220
-
4.2315
-
4.2420
-
4.2520
-
4.2620
-
4.2720
-
4.2820
-
4.2920
-
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4.NS.1.3
Number - multiplication and division
• Pupils should be taught to:
- recall multiplication and division facts for multiplication tables up to 12 x 12
- use place value, known and derived facts to multiply and divide mentally, including: multiplying by 0 and 1; dividing by 1; multiplying together three numbers
- recognise and use factor pairs and commutativity in mental calculations
- multiply two-digit and three-digit numbers by a one-digit number using formal written layout
- solve problems involving multiplying and adding, including using the distributive law to multiply two digit numbers by one digit, integer scaling problems and harder correspondence problems such as n objects are connected to m objects. -
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4.3065
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4.3110
-
4.3245
-
4.3345
-
4.3415
-
4.3515
-
4.365
-
4.3720
-
4.3820
-
4.3915
-
4.4020
-
4.4115
-
4.4220
-
4.4320
-
4.4420
-
4.455
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4.4610
-
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4.NS.1.4
Number - fractions (including decimals)
• Pupils should be taught to:
- recognise and show, using diagrams, families of common equivalent fractions
- count up and down in hundredths; recognise that hundredths arise when dividing an object by one hundred and dividing tenths by ten
- solve problems involving increasingly harder fractions to calculate quantities, and fractions to divide quantities, including non-unit fractions where the answer is a whole number
- add and subtract fractions with the same denominator
- recognise and write decimal equivalents of any number of tenths or hundredths
- recognise and write decimal equivalents to 1/4, 1/2, 3/4
- find the effect of dividing a one- or two-digit number by 10 and 100, identifying the value of the digits in the answer as ones, tenths and hundredths
- round decimals with one decimal place to the nearest whole number
- compare numbers with the same number of decimal places up to two decimal places
- solve simple measure and money problems involving fractions and decimals to two decimal places. -
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4.4710
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4.4820
-
4.5015
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4.5120
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4.5220
-
4.5320
-
4.5410
-
4.5520
-
4.5620
-
4.5720
-
4.5820
-
4.5910
-
4.6015
-
4.6115
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4.625
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4.6315
-
4.6415
-
4.6515
-
4.665
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4.675
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4.6820
-
4.6915
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4.NS.1.1